Tuesday 12 May 2009

Again, we move...

We seem to be shleping from one address to the next....

You can now find us here...

Thursday 10 April 2008

We have moved

I know, we moved ages ago, but what the hell I am putting it up now eh...

New sire is here.

Thanks to Dave's work then to Chr0n1x for hosting it :)

Friday 12 October 2007

BreakThrough - Update

Well, finally got some play testers and they came back with a fair few improvements. I have implemented them as best I could/can.

Thanks to all of you that have given feed back so far, it is much appreciated, please continue to do so :)




Once the music is done I will be releasing v1.0

Thursday 20 September 2007

Warheads3D - It's coming

Here are a few screen shots of my next offering.....













Oh, thanks to TorquX for the ship models.

Monday 10 September 2007

BreakThrough - Update



Just a quick update. Thanks to Chr0n1x's suggestions the game is looking a little more appealing to the eyes, a few more adjustments some music and we could well be there... :)

Thursday 9 August 2007

BreakThrough - Update



Well almost there with this project now, 10 randomly generated levels, a leader board and a full compliment of powerups and special blocks are now in there.

Current Block Types:

Unbreakable
Yes, this block in unbreakable...

BiggerBall
Makes your ball bigger

SmallerBall
Guess what this does... Makes your ball smaller.

SlowBall
Slower ball

SpeedBall
Increase ball speed

LifeUp
Extra Life (you need them)

ViralBlock
Destroys ALL blocks around them (unless they are unbreakable)

ShrinkBatX
Makes your bat thiner.

ShrinkBatY
Shortens Bat

ShrinkBatXY
Shrinks bat all round.

GrowBatX
Fatter bat

GrowBatY
Taller bat

GrowBatXY
Bigger bat all round

BubbleBall
.... not a nice pick up to get ...

StickyBat
Makes the ball stick to your bat


Already had the request for Multi-Ball, if you have any other block sugestions, post it here..

Monday 30 July 2007

BreakThrough - Update






Well it gets closer to being finished, as you can see most of the menus are done now. I have implemented most of the block, ball and bat features. All that is left is designing the 10 levels.

If you are interested in designing a level, give us a shout :)